
Originally Posted by
CYBER
<Gravitron> (No weapon restriction)
Gravity Pull:
(1 to 5)/max_clip_size % chance to throw the target in air and pull towards you. The more damage you deal, the stronger the pull.
(think of "forcing" the enemy to do a startled longjump towards you, ideally used while you're mid-air/above them for optimal effect).
(Basically this is to allow the usage of any gun. so deagle and scout would have 5/7 and 5/10 (= roughly 50%) max chance to proc the effect, however a tmp would have 5/30 ( = roughly 16% only to proc a shot) and p90 is 5/50 (10% chance to proc), this will basically avoid spray-spamming the effect of Gravity pull if someone really wants to play spraying guns. but at the same time, it will keep the integrity of what i originally wanted with the race, and it's to fuck with ppl with a scout and deagle from distance, or shotty etc...
This should be a compromise between hyper's request to unlock all guns, and wolf's concerns of spamming tmp with 30% proc chance etc)
@mass a shotty would be a very ideal weapon of choice. strong proc chance + decent dmg. it wouldnt be as effective as a scout for range, but it can be used to troll ppl and mid range gameplay. we already see that with jack on shotty, but at least u're not getting like 120 dmg from stacked diamonds in 1 hit ALONG with a throw in air with 5 stacked club procs...
Gravity Field:
Activate using +ability. 1-3 pulsing Wards (yellow for T, Green for CT. Enemies that go through this ward are subjected to 10 times regular gravity (8000 gravity) and are slowed down by 5-25%.
(so it could be totally harmless if an enemy walks through it, but basically forces them to not jump/fly in it or they might suffer fall dmg. Also FINALLY a race counter for flying races and jacks. Interesting to see combined with Magnetic Pull).
(Ward size is the size of a stryder ward that is somewhat 50% transparent, allowing it to be used as a trap if not paying attention)
Gravity Boots:
You take 50%-100% LESSS damage from world (like negating fall dmg). And fraction of the damage you WOULD have taken from the world is turned into % transparency for 1-3 seconds.
(basically i made it so that the partial invisibility isnt when u LEAP, bcos that's too similar to old human and current vaga tele's...i wanted originality, so instead, when u DROP on the ground, damage you take makes u transparent temporarily.
IF we're talking about a 1 to 1 input/output ratio, then 50 dmg makes u 50% transparent for like 3 seconds max, and if ur damage was very high, u might even be invisisble for those 3 seconds. the ratio can be tweaked so that more dmg is needed to add more transparency, i'll leave those numbers for testing purposes.)
So basically, ur gravity thrust can be used to throw urself into the air and falling for no dmg near enemies and flank them with those 3 seconds of partial invis). Now thats a REALLY strong tactic especially if u fall from high places, so don't you guys DARE say that this race is underpowered anymore...
Gravity Shield:
You lose 30-15 armor in order to negate a RACE skill that proc'd on you (this applies to blades, lens-of-truth, scout-dmg, bash, maser, club, banish, burn, blind, etc RACE skills, not ultimate nor regular dmg nor item procs)
Gravity Thrust: ultimate. (cooldown 15-5 seconds)
Activate using +ultimate, jump and fast-leap into the air where your crosshair is.
(much like the old human teleport, but you jump that distance instead of teleporting it, and can be shot during it.)
(think of a Hulk-jump lol) (more points in it increase the range and speed of jump)
(comment: made it so that the transparency comes POST ultimate ( IF falling dmg was sustained))