many ticks are explained by sound and radar, or luck and prefire.
that said, ticks 28k , 48, 49 and 60k are EXTREMELY suspicious to me.
28k , sure he throws a grenade in a window where kush was... but it could be luck, i sometimes throw a grenade there if i have, not always, its random.
48 k , a split second before he shoots, he sees the guy's head going up the ladder. so it is not technically prefiring, HOWEVER, watch his crosshair movement just before... he's favoriting his left side just before he climbs the ladder, might have semi-traced the guy sitting there.
49 k, now this is what i would like to believe to be the hardest evidence against him. he traces 2 guys through the vent walls...(seriously who the fuck looks at the side walls in the vents?...).
and at 49k , he shoots someone through the vent floor (semi trace). i watched this in wireframe, regularview, voice_Enable 0, at max sound, and even checked teammates nearby if the guy was on radar, and i couldnt explain it...
tick 60 k , he semi-traces a guy through top right wall, all the way to wooden window and prefires in it. in wireframe it shows the guy "clearly" in between 2 wooden logs, thus justifying when he said that "he was halfway visible", however , in regular view, at max brightness, i wasnt personally able to figure out the player model from in between the tiny window hole... Also, for a guy that usually enters the bomb sites and watches all top , he really favors the right side only when there is someone there, and he spent specifically a shitload of time "waiting" for a guy to come out of that window, any excuse to shoot...
i need to view this a few times more because im dead tired now after 5 hours of watching demos... but im leaning towards walls in deed.
ULAs , anyone else seeing a small tug in some of his shots suggesting aim assist? or is it just my crappy fps again?