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  1. Default Serious bug.

    Well while we are all used to the crashes there is a bug that is extremely unsual that happend just a few minutes ago. All features WCS related had stopped working. The races couldn't be activated and players couldn't level. It happened on De_dolls, and I do not know if it is related to the map but I believe mikey mentioned this having happened a week or two ago in the forums. :/ I just thought I would give a heads up.

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    What time did this happen and maybe a demo woul help your story there is the source tv demos and the crashes used to be so much worse that you couldn't go 2 maps with out 1 crash them boom 8 more happened so and of course when races don't work you can't level them because you are not a race lol I haven't seen this on that map yet but I have seen other glitches like no buy zones for only one team.

  3. Default

    Attachment 5255 obviously towards the end of the demo.

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    yeah , this has happened a few times before. i only recently got a demo though... but it's on my old pc that broke... fuck.
    There are 2 bugs to distinguish.
    There is the "materials" bug, which basically seems to render all thrid-objects objects like ladders, stairs, boxes, ramps etc invisible, yet still accessible. I have noticed a trend where this seems to happens pretty much on cs_assault (the css one) and dust2 (sometimes, also css one).

    Then there is the "bug" which is basically the war3mod crash: in this senario, most people cannot buy guns, can only shoot with a gun that they SPAWNED with race-wise (such vagabond scout) only, and yet do ZERO dmg. Models will be appearing as if floating with their hands extended to the side, not holding a gun mostly or anything. All race abilities, ultimates, skins etc are disabled...
    The only way out of this problem is changing the map, and it usually resets this.
    I am not a 100% sure on the following, so dnt quote me, but i think it needs an admin to change the map, not an rtv, in order to fix the glitch? maybe.
    Anyways, mikey has a demo of the first bug i described, not sure if he still has the second bug too (he was drunk that day as a MOTHER, but still was productive and recorded demos like a bawss) since my demos are not currently available for me to submit.
    Started from bottom. Now we here. <IBIS>


    Quote Originally Posted by ZERO View Post
    Trying to hack in IBIS is like trying to kill someone in a police station, not the best idea...

  5. #5

    Default

    It dosnt happen often, but it does happen unfortunately. I do not think it is race related either, reason being is it is a recent problem that started not to long ago. It cant be due to zero losing some code on races either, so that leaves me to think it is a CSS issue. It might behoove one of you to link to the most recent steam and css updates. i would but i am currently at work. I will also look for the demo when i get home.

    to best describe the bug, its like every single player in the server was granted material wall hacks.

    Edit: i will continue to do some research here at work, in the mean time.. if it happens again, record the following.

    1. Console log
    2. Demo if need be
    3. what where you and the other players doing? (screenie of playerlist - what races were being played when the materials went missing)
    4. How many players?
    5. any strange player behavior?
    6. any noticeable preludes to the final event? (i.e. do textures blink before they disappear)


    all this info is useful for pin pointing where the bug originates from, gather as much as possible!



    EDIT 2: Most recent CSS update.

    Posts in "Product Updates" channel about:
    Counter-Strike: Source
    Show posts for all products, not just Counter-Strike: Source
    Full Stories Headlines
    Feb 9, 2012
    Counter-Strike: Source Update Released
    Product Update - Valve
    An update to Counter-Strike: Source has been released. The update will be applied automatically when your Steam client is restarted. The major changes include:

    Limit the effective FOV of players using wide-screen resolutions with aspect ratios wider than 1.85:1. The sv_restrict_aspect_ratio_fov ConVar can be changed to remove the restriction or make the restriction also apply to full-screen players.
    Fixed a demo playback crash
    Changed the way bot counts are displayed in the server browser: the bot column is now next to the player column and always visible. Bot count is no longer subtracted from maxplayers.
    Adjusted error messages on servers when players drop due to Steam authentication failure to be more clear
    Additional important server messages now go to the server log instead of just the console
    Fixed the HUD radar not using the correct colors for players
    Fixed the HUD radar background disappearing after level change
    Fixed the class menu models not animating correctly
    Last edited by DJ_MikeyRevile; 03-13-2012 at 11:57 AM.
    Personal reform

  6. Default

    I was playing when the bug happened. It is the second one that Cyber described. I changed the map and all was well until I stopped playing.
    Quote Originally Posted by ZERO View Post
    Logically I reserve the right to step in at any time and make a final judgement. Any judgement made by me can only be reversed by me.

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