don't die.... problem solved
and most mmo's are grinds.... just a matter of how much you really want 2 invest time wise for bigger rewards.
all the best mmorpg's have basically been grind games.... they were challenging and took time, so when you accomplished something, it actually felt good. now the mmorpg market is just a bunch of casual bullshit that basically always ends up failing and going free 2 play....
there hasn't been a real good MMORPG in a long long long time.