Quote Originally Posted by maynard View Post
anti ward has always been cheap cause you get it once per round... if people can just keep buying it over and over making shadow hunters useless, the price should be raised on the item.
i just thought about it , and maynard makes a gd point... renewable 24/7 anti_wards kills shadow hunter... there should be SOME kind of limit...
actually, i would prefer if the price stays the same ( an anti_Ward is often instantly bought when u cant afford a 2400$ claw and stumble on wards).
if the price is too high, the anti_ward would be too expensive to carry specially since it's not a permanent item like the others ... its barely 10 secs, not even 15 or 20...)

im for having 1 anti_ward a ROUND/death (which ever comes first! <- thats the issue that wasnt being handled) as well, like maynard initially said.
maynard , the main issue at hand was that the anti ward wasnt once a round, it was once a death and u couldnt buy items until u die... so if u have a high kdr, the item was useless..
but the wards SHOULD be inexpensive, its a 10 second thing that counts down any time u touch a ward, even if u;re not under a ward anymore, i.e u have a total of 10 seconds , not 10 seconds of negating wards. so it should be inexpensive, but allowed to purchase again when u die OR next round, whichever comes first... well thats what i think, not that anyone gives a fuck :P