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Thread: ZMod Rank Balancing

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    Quote Originally Posted by inthebutt View Post
    shut up brad.
    Get your ape ass in game so I can kill you. Until then, I miss you.
    Quote Originally Posted by EVL_Ripper View Post

    Oh and let your mom know I did receive the invitation she sent for your party at Chuck E Cheese tomorrow.

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    Quote Originally Posted by THE HOLY SH**T! View Post
    Get your ape ass in game so I can kill you. Until then, I miss you.
    I miss you too and I hope you've been gagging on a fat black cock in ZM!!
    -The enemy of my enemy is my friend-

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    It sounds like we need to start getting a list of things for the server that we would like to change and or modify. I myself like this idea of removing the Z spawn though I would like to take it a bit further. As it stands we are dealing with a lot of issues, and having to ban for a lot of annoying issues such as the rank system. In the past none of us really cared about the ranked by the amount of hours you played. Because of this system there was more a sense of teamwork which made the server fun, we weren't worried about how many points we gained or what our number was more than who could get the most kills or who could do the craziest thing and actually get through a round. However now that valve has changed the way names are set we can no longer utilize this system and now I think our current setup is just making it degrade rapidly. As there really is no solution this issue right now, I am curious to see what others think about this too. This is not a deceleration of change but what do people want to see I'm glad that your throwing up good ideas for work around.


    Rezel<ibis>: i'll make a self reliant artificial intelligence to deal with admins... I'll call it maynard 1.0 a exact replica of his personality to kick the shit out of bad admins..
    maynard<ibis>: an army of AI maynards.... this pleases me.

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    Quote Originally Posted by Rezel View Post
    It sounds like we need to start getting a list of things for the server that we would like to change and or modify. I myself like this idea of removing the Z spawn though I would like to take it a bit further. As it stands we are dealing with a lot of issues, and having to ban for a lot of annoying issues such as the rank system. In the past none of us really cared about the ranked by the amount of hours you played. Because of this system there was more a sense of teamwork which made the server fun, we weren't worried about how many points we gained or what our number was more than who could get the most kills or who could do the craziest thing and actually get through a round. However now that valve has changed the way names are set we can no longer utilize this system and now I think our current setup is just making it degrade rapidly. As there really is no solution this issue right now, I am curious to see what others think about this too. This is not a deceleration of change but what do people want to see I'm glad that your throwing up good ideas for work around.
    Change would be good. I used to play ZM on IBIS and loved it, but now I can't stand it for some reason. Any improvement would be a good step to get my ass back in there. As someone once said "The Ghetto of Ibis".

    If you were a beautiful sound in the echos all around, I'd be your harmony.

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    Actually I got an idea how about this:

    When a player first joins the screen is blacked out and they get a prompt saying join game or join spec. If they select spec they will get to see but will not be able to use zspawn. If they select join game they will automatically zspawn.

    I think that would solve all the problems.



  6. Default

    Quote Originally Posted by ZERO View Post
    Actually I got an idea how about this:When a player first joins the screen is blacked out and they get a prompt saying join game or join spec. If they select spec they will get to see but will not be able to use zspawn. If they select join game they will automatically zspawn. I think that would solve all the problems.
    So anyone who goes spec (whether from join, or mid game) cant use zspawn any ore and has to wait till next round to join normally as a human?
    Started from bottom. Now we here. <IBIS>


    Quote Originally Posted by ZERO View Post
    Trying to hack in IBIS is like trying to kill someone in a police station, not the best idea...

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    Quote Originally Posted by ZERO View Post
    Actually I got an idea how about this:

    When a player first joins the screen is blacked out and they get a prompt saying join game or join spec. If they select spec they will get to see but will not be able to use zspawn. If they select join game they will automatically zspawn.

    I think that would solve all the problems.
    That is a great option if removing it is out of the question. I just hope it doesn't add any more lag, it is ridiculous in there as it is. The client voice issue would be a huge improvement if its fixed. I see many people leaving after they get it. Telling a player that they have to continuously reconnect and wait the timer just makes the notion of a crappy server, which it isn't at all.

    Yes Cyber.
    Make all your last demands for I will forsake you and I'll meet your eyes for the very first time, for the very last.

    maynard <ibis>: they are awkward and last 2 damn long. I prefer thinner smaller ones

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    The client voice issue is a client side issue which is why reconnecting fixes it. This is a problem from valve.

    Now as for the plugin. Basically the over programing of ZR makes it impossible for a 3rd party plugin to spawn in clients. All spawning is blocked if zspawn is turned off. I also tried to block the zspawn command and that did not work. I tried to add cheat flags to it and that does not work.

    Currently the only way I know WILL work if if a player is in spec and ties to join a team I can force them to reconnect which will then prevent them from being able to zspawn for that round.



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    Why is this the ONLY server the loss/choke issue client side bug happens in? It only ever happens in ZMOD, nothing else.
    Make all your last demands for I will forsake you and I'll meet your eyes for the very first time, for the very last.

    maynard <ibis>: they are awkward and last 2 damn long. I prefer thinner smaller ones

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    OK program finished and released



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