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Thread: ZMod Rank Balancing

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  1. #1
    Join Date
    Jan 2012
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    East Coast (and that's all I'm tellin' xD)
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    Quote Originally Posted by CYBER View Post
    another "mod" that I have thought of before but never discussed was a plugin that allows players to vote for a leader.
    much like voting for a map, players can nominate themselves for leadership, and other players can vote for one of those candidates once every x rounds, and the majority of the votes kicks in, selecting 1 or 2 Humans as the top 1-2 recommended candidates to LEAD the humans into safety, heck u might change the leader's skin color for all i care.

    the idea is that, people that chose to follow this leader will bunk with him/her, or run at their side, and follow every command that leader said in order to survive the round, specially for cade maps where cades are hard for humans to control, and where u need people alternating shooting and directions etc...

    if you really wanna go nuts, if a player that offered his services, got majority of votes, IF that leader was alive when humans win the round, he gets +x points achievement for leadership, if he dies or if zombies win, he gets nthn. people that voted for that leader get +1 points if he gets points. (this is to prevent people from intentionally fucking up a leader's cade, bcos they would lose potential points too)
    this will encourage people to work together, know their co-players, and stop being idiots and take the game in their own hands.

    thoughts?
    I like the potential for regs to work together in this aspect for more points (and again build back that teamwork Zmod has long done without). However, new players will probably not get it and end up voting for whatever.

    Cadebreaking may be less likely amongst the regs that know what the vote means (no points if they cadebreak), but the new people will just follow the leader/group of people to a cade, and "try" to help, which could end very badly. This may also pose a problem for things like tubes/crouchspots/places where there are only a max amount of people able to fit before it works against the humans' favor. Also, the spawn of the zombies would need to be modified to implicate this mod. If your group is the unlucky one that has zombies spawning in your cade, the majority of people are going to tag the group because they get points for it, PLUS it inhibits other players from gettting points. I almost feel it would be unfair to the elected leaders because of such a situation .

    I don't know how everyone feels about this, but what if we were to pair this with a MOD that forces spawning zombies to !ztele. I'm always offended when players decide to turn when they spawn zombie in a cade they don't even build , and is why I ALWAYS !ztele when I spawn Z. This would give humans a little extra time to effectively build up a cade/get distance on escape maps that don't already have the automatic ztele.
    Artist's Representation - "Finding life on the go board"

  2. Default

    -1 to zspawn!

  3. Default

    I hope to say farewell to zspawn as well...

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