Spasm <ibis>: i thought mexicans came to murrica not canada
Spasm <ibis>: :O
Cyber ibis.a: free dental and health plan ^
Cyber ibis.a: sry mmurica, u got outbid
Cyber ibis.a: senor.
Spasm <ibis>: its not truly free
Spasm <ibis>: someone pays for it
Spasm <ibis>: rich ppl
Cyber ibis.a: exactly
Cyber ibis.a: canadians
Cyber ibis.a: i just get the free stuff
Spasm <ibis>: typical mexican
Sweet I unbalanced the teams i feel good! but in all honesty I would have played anyway if we played it like last time this scrim seemed very last minute I voted for the last 2 and this team lucky i was asked kudos to you cyber btw
I also support making a league with teams
Rage at the Paper More!
Well duh immune is better, and honestly paper ain't a big deal. The thing was though, you had an advantage going in, and then replacing chef with a better player further increased that advantage. I still think we could have won if we tried harder more consistently so I don't think it was a huuuge deal, but what we should have done is given us paper in exchange for someone else.
I hit Brett right in the feels.
What might be fun, and I'm just throwing this out there, if for the scrims, everyone has max money, so it is more of a skill/strategy thing than the team that gets the quick money advantage from a first round or two win. Since money is essential in WCS, the team without it can get destroyed from lack of cash alone.
I hit Brett right in the feels.
hell no.
If u lost a few rouds at start u get item discount. If u constantly give ppl 16k per round, then the loosing team (which is sometimes a temporary loss due to strategy editing) will have an inherit advantage with unlimite money and cheaper items.
This defies the logic of scrimming btw: controlling and strategizing both ur actions AND ur spendings. If u're buffing a loosing team they might overpower the punished winning team. The latter team might not recover from such reversal due to the fact that the goal is 10 wins.
In a scrim with a 10 round cap, the cheaper items never really become a factor, and of course that wouldn't be included with added money. And no, correct race choices will not alleviate the cash disadvantage with so few people playing, the races which can counteract, or lessen the disadvantage of cash, are often not going to help as these races tend to be nullified themselves when the opposing team can afford laces and other items. In such a small scale venture, and with such skilled players, race whoring is not the answer since its the matter of the course.
Also just a suggestion, knew there would be blowback, but so far nothing too convincing.
I hit Brett right in the feels.