Qc. LeDuck
STEAM_0:1:26575539
GG
http://www.ibisgaming.com/sourcebans...75539+&Submit=
Aimbot
Since join. 2/5th the way in, all after. Forgot tick he joined >.>
Attachment 6213
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Qc. LeDuck
STEAM_0:1:26575539
GG
http://www.ibisgaming.com/sourcebans...75539+&Submit=
Aimbot
Since join. 2/5th the way in, all after. Forgot tick he joined >.>
Attachment 6213
Make all your last demands for I will forsake you and I'll meet your eyes for the very first time, for the very last.
maynard <ibis>: they are awkward and last 2 damn long. I prefer thinner smaller ones
joins at 32k steamr.
becomes a tad more obvious for the symetric tug after 50k. (55k being very tuggy)
very subtle at first look (well it aint parkinsons lol), i would have missed it if didnt watch a few times and carefully notice the slight tugs.
gd catch.
edit: i also watched it in wireframe, and i suggest u guys do to.
its an obvious map , but from 40k onwards , just watch his crosshair when he sees ppl through walls, not sufficient yet since ive yet to finish the entire demo, but still smthn to look at for walls.
Last edited by CYBER; 08-14-2012 at 07:43 PM.
Obvious..too bad he's the shitties shitty ever.
If you were a beautiful sound in the echos all around, I'd be your harmony.