i oversimplify nothing. this has been brought up in the past, and shot down because it's not a good idea. i've played since the old WCS server, where the threat of an EVA entering was enough to make even the most manly of maynards shit themselves. Always, without fail, people adapted their playstyles to counter their opponents. Wolf comes in with his vagalion? swap to shadow hunter! flame preds and xonverts running circles around you? swap to night elf, root and killt heir ass!
normally in CS:S, if teamstacking occurs, the losing team is fucked. they can't spontaneously become better, all they can do is lay down and spread 'em. However, WCS adds another dynamic, another scale, another variable. WCS lets you change something OTHER than your skill, which can help to make up for deficiencies in the former category.






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