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Thread: 002 Human Alliance [0] v1.1.0

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  1. Default

    The problem is not with the human. That race should be cleaning its health off at the race switch and is not. If you notice having 150hp as human and you switch to another race you have 100hp again. This is becuase human resets the hp back to normal before switching to the next race.

    The reason it does not occur on the live server is that on that the human hard sets the health rather than adding it to the present value.

    Does Succubus hunter glitch base health to other races as well? The 50 hp boost for human is only added on top of the players current health value and Succubus hunter must be adjusting the human health post facto.



  2. Default

    Quote Originally Posted by ZERO View Post
    The problem is not with the human. That race should be cleaning its health off at the race switch and is not. If you notice having 150hp as human and you switch to another race you have 100hp again. This is becuase human resets the hp back to normal before switching to the next race.

    The reason it does not occur on the live server is that on that the human hard sets the health rather than adding it to the present value.

    Does Succubus hunter glitch base health to other races as well? The 50 hp boost for human is only added on top of the players current health value and Succubus hunter must be adjusting the human health post facto.

    we tested with die xonvert and he maintained his normal health boost. It was only succubus -> human while the player stayed alive. For some reason it proced the health gain on succubus then human would bump the health up to 200 (you could even get up to 250 using Periapt of health)

    It wasn't that human would get 150 health then + 4hpxskull, it would be human got 200 on spawn for a round so whether you had 1 skull or 5 you still ended up with a 200 health on human

  3. Default

    You need to test with something that does not get a health boost. What I am saying is the way the other races that grant health on spawn are programed they are covering up bugs that are behind the sceans. This is why I am recoding it this way as while it does have less error catching it allows any bugs to show up right away b/c the bugs should not exist in the first place and any real solution involves removing the bug not covering it up with error handling.



  4. Default

    Quote Originally Posted by ZERO View Post
    You need to test with something that does not get a health boost. What I am saying is the way the other races that grant health on spawn are programed they are covering up bugs that are behind the sceans. This is why I am recoding it this way as while it does have less error catching it allows any bugs to show up right away b/c the bugs should not exist in the first place and any real solution involves removing the bug not covering it up with error handling.
    Wolfenstinger tried with Vagalion and only had 100 life.

  5. #5

    Default

    I just tested it now without anyone on the server.... and I was able to do it w/o killing anyone for human. I'll be going through rest of races now that I know it does it without using skulls and re-post if any other races do it

    Anime-Planet.com - anime | manga | reviews

  6. Default

    Da faq? it seems any race switching to human = 200 life.... vagalion -> human 200 life. Crypt lord -> human 200 life....flamepred/rapscallion/anyotherrace -> human = 200 life... The main point is that the player has to live

  7. Default

    Other notes I got from them: Stacks with Periapt. Bomb death counts as death, which I take to mean requires the actual race change happening at end of round.

    Edit: Now for my own notes: It's not 50 extra, it's double. With 5 in devotion, comes up to 170. At least I assume 5 is 35 extra health. Also: Dying and coming back at the end of the round (via scroll) it procs.
    Last edited by Blackmage; 09-15-2013 at 06:11 PM.
    Quote Originally Posted by ZERO
    Your aim will be somewhat impacted although testing showed this to have minimal impact on ability to kill stuff b/c you all suck at aiming anyways.

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