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Thread: ATTN: ZM/ZE Maps Removal

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    Sorry for a late reply. I've been busy working on some stuff.

    Quote Originally Posted by sup View Post
    If you're going to keep the newer Minecraft, can you do something about the custom human skins it forces on everyone? They're giant bulky Minecraft-style blocks that make it hard for humans to see around because they're so damn big.
    That's map related. For us to remove that, we would have to decompile the map and remove the textures. That's even if we are allowed to do it via the map maker.

    Quote Originally Posted by $Money$ View Post
    Anex, are these maps gonna be took off the nomination list or off the server completely??
    Completely.

    Quote Originally Posted by Steamer View Post
    I have never witness the majority of the server like ze_parking. I can't stand it personally. I will go through and do more this weekend. Maybe a server vote event through maps...
    I always like it but never really viewed it as a try hard map. I'll move it to weekends.

    Quote Originally Posted by phil.™ View Post
    Has the crashing issue in ze_parking been fixed? Lot's of client-side crashes going on here. IMO, if the crashing stops, keep ze_parking. It brings in people, and even after crashes people continue to come back in.
    There is an updated version for it. I'll put it here for reference and so I don't forget.

    http://css.gamebanana.com/maps/159159

    Quote Originally Posted by Evil View Post
    Speaking of crashing, remove the nade animations for ZE as well. I know for a fact that is an issue for some people to crash. And it causes a big fps lag.
    Taken into consideration

    Quote Originally Posted by Bchhog View Post
    Looks like I'm late to this party. Almost played every map here, though there is quite a few I haven't. Anyway these are the ones I want to see kept from the lists.

    There seems to be a good deal of classic maps being given the finger, sucks to see :I. You must really hate zm_lila_panic_isethen, it's on the remove list twice lol.



    Keep From ZM REMOVE

    zm_idm_freefall_v2
    zm_base_day
    zm_roy_zombieranch_night_b4
    zm_chateau_supreme
    zm_Aperture_District_Panic
    zm_little_city_v7_roy
    zm_miniplace_beta_v2
    zm_x_dontfall_v2_fix
    zm_stab_town_panic_v4
    zm_bumfight_v2

    Keep From ZE REMOVE

    ze_indiana_jones_iv_v2_4
    ze_biohazard2_sewer_v4c
    ze_FireWaLL_laboratory_part1_3
    ze_gibletz_establishment_b6
    ze_mytex_escape_v3
    ze_skyscraper_city_v5
    ze_thelostworld_redux_101j
    ze_urban_laby_of_death_v3
    ze_gods_wrath_v3_8b
    Ze_hell_escape_rc1
    ze_Escape_Stroggos_b4
    ze_volcano_escape_v4
    ze_MotanumInc_OB
    There's a lot of maps. I didn't realize they were on there twice. But isethen is a terrible terrible map. Sibera and zelda skyloft were not on list Zero provided. But then again neither is mario escape and it's still on the server

    zm_urban_downtown_final
    zm_idm_freefall_v2
    zm_base_day

    zm_chateau_supreme
    zm_little_city_v7_roy
    zm_miniplace_beta_v2
    zm_x_dontfall_v2_fix
    zm_stab_town_panic_v4
    zm_bumfight_v2
    zm_novum_v3
    zm_lila_panic_v2
    zm_roy_zombieranch_night_b4
    zm_Aperture_District_Panic
    zm_czm_modernist
    zm_blackmansion_v2
    zm_loki_horrorhood_v3
    zm_ocx_orly_v4
    zm_4way_tunnel_v2


    [WEEKEND] ze_biohazard2_sewer_v4c
    [WEEKEND] ze_gods_wrath_v3_8b
    [FUN] ze_FireWaLL_laboratory_part1_3
    [FUN] ze_skyscraper_city_v5
    [FUN] ze_thelostworld_redux_101j
    [FUN] ze_Escape_Stroggos_b4
    ze_volcano_escape_v4
    Ze_hell_escape_rc1
    ze_mytex_escape_v3
    ze_urban_laby_of_death_v3
    ze_gibletz_establishment_b6
    ze_indiana_jones_iv_v2_4 - Map is fundamentally broken at truck scene

    Quote Originally Posted by acolyte_to_jippity View Post
    scrapyard, bumfight, and 420_breeze are all quite good...

    and labor gigantic is okay. not sure why they're in the "remove" list while euronews is in the "keep" list...
    Scrapyard, bumfight and 420_breeze are bad maps. We don't play them and when we do they get rtv'd. Labor gigantic also gets rtv'd because it's a vent map. I had euronews stay because it was a map made for us specifically for us.

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    Would it be possible to organize the maps in the nomination list alphabetically? Right now, they're sorted randomly and it's hard to find the exact map you're looking for by name unless you've memorized exactly what page it's on.

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    Quote Originally Posted by sup View Post
    Would it be possible to organize the maps in the nomination list alphabetically? Right now, they're sorted randomly and it's hard to find the exact map you're looking for by name unless you've memorized exactly what page it's on.
    I 100% agree with this it would make nominations a hell of a lot easier

    also if it is possible certain large escape maps should have a minimum player limit


    I may look calm,
    But in my head
    I've killed you 3 times

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    Quote Originally Posted by Gaz View Post
    certain large escape maps should have a minimum player limit
    That's server sided. Whatever player cap the server has is how many players will play in the server. You would have to raise/reduce the player cap.

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    Quote Originally Posted by anex View Post
    ze_indiana_jones_iv_v2_4 - Map is fundamentally broken at truck scene
    Looks like I chose the wrong one then. I was wanting to keep the older one, it's fun but not to challenging. Good fun once in awhile and a classic.
    It's only my opinion, to each their own.

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    Quote Originally Posted by anex View Post

    Scrapyard, bumfight and 420_breeze are bad maps. We don't play them and when we do they get rtv'd. Labor gigantic also gets rtv'd because it's a vent map. I had euronews stay because it was a map made for us specifically for us.
    they're incredibly classic maps though. maybe its just the server's current population that can't handle them
    Quote Originally Posted by OMGBEARS
    I feel it is important for me to let you know how feeble your efforts to strike such feelings inside of me really are. I have the internal fortitude of a large animal, an elephant, for instance. Likewise, I'm the result of coitus between the devil and a pack mule made out of chainsaws, so I am extremely strong, and carry little care for others in this world. Trees also stand aside due to my chainsaw blood.
    Quote Originally Posted by ๖ReS View Post
    How am I supposed to tell you to fuck off without replying ?

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    They are classic but the play time they accumulated was years ago. They get played on accident. It's not that they can't handle them. 420 breeze was all about going into two rooms and sitting for the rest of the round. Bumfight was all about the babies (which was always short lived if we could get it) and the rafters. We got too good for labor gigantic to the point where it's just a zombie slaughter in the vents.

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    Quote Originally Posted by anex View Post
    Bumfight was all about the babies (which was always short lived if we could get it) and the rafters.
    While true if enough humans team up other spots are viable. I've seen them hold the top of the building with the gas tank. As well as the red create with all the vendies.
    It's only my opinion, to each their own.

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    Quote Originally Posted by Bchhog View Post
    While true if enough humans team up other spots are viable. I've seen them hold the top of the building with the gas tank. As well as the red create with all the vendies.
    Time has changed, sticking to the old will get us nowhere. most maps were made without having zombie classes into it.



    1 # 1

    “Language is a complicated thing! It has multiple meanings.”

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    Quote Originally Posted by Meltdown View Post
    Time has changed, sticking to the old will get us nowhere. most maps were made without having zombie classes into it.
    Where are we trying to go here? Thought the point of this was to get rid of the boring absolutely horrid maps. Bumfight has it's challenges but it's still fun once in awhile. I remember when it was as popular as sorrento and everyone wanted to go there. Anyway I'm not the one you have to convince, I'm just sharing my opinion on the forums so it doesn't get missed.
    It's only my opinion, to each their own.

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