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Thread: Locations on ZM that should be made illegal to cade

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  1. Default

    yes and any walter wants are automatically ignored.

  2. Default

    Quote Originally Posted by Kavinsky View Post
    yes and any walter wants are automatically ignored.
    That made me laugh pretty damn hard.

    As for the spots...let's get started.

    Cading maps:
    ---------------
    highschoolbeta - Red Room caded WITH the bookcase facing flat down.
    snoopie - the little shack at spawn WITH the fucking massive shelf to cade the entrance.
    csk_4corners - the first floor of the blue building WITH vending machines caded behind the entrance door.

    Escape maps:
    ---------------
    ATIX_Helicopter - Nuke area and that ENTIRE area that is accessible ONLY BY helicopter --> NO ZOMBIES SHOULD BE UP THERE AT ALL UNLESS VIA HELICOPTER. (My punishments often is freeze + warn --> freeze + warn + ban)

    Lessen fast zombies hp by a reasonable amount on ALL escape maps


    that is all.
    Last edited by TheLittlestHobo; 01-20-2010 at 09:20 PM.
    "Nothing beats the hobo life, stabbin folks with my hobo "


  3. Default

    When the next version of ZM comes out, whenever that may be, Zero will be able to replace the fast zombies on escape maps, or disable them I think.

    Also, I agree with hobo.

    The whole problem with the world is that fools and fanatics are always so certain of themselves, but wiser people so full of doubts.

  4. Default

    James unless the bones class is a gift from god, theres no way thats going to change any of the zmods problems.


    Lets get down to brass tacks, We really need someone to figure out a way to rig up noblock for the humans on escapes but not the zombies, there has to be a way.

  5. Default

    I say leave noblock turned OFF. It's funny to see people get stuck and block for the rest of us.

    Possible fails of 2010 video!
    "Nothing beats the hobo life, stabbin folks with my hobo "


  6. Default

    Quote Originally Posted by Jeimuzu View Post
    When the next version of ZM comes out, whenever that may be, Zero will be able to replace the fast zombies on escape maps, or disable them I think.

    Also, I agree with hobo.
    He can do that now.
    Make all your last demands for I will forsake you and I'll meet your eyes for the very first time, for the very last.

    maynard <ibis>: they are awkward and last 2 damn long. I prefer thinner smaller ones

  7. Default

    if nobody is gonna start listing spots, than I'm gonna close this thread.

    either you guys start getting more involved in improving this community or stop complaining and waiting for ZERO to fix everything.

    he's not gonna know what to fix if you guys don't tell him what needs to be fixed.

    if no one is gonna post than were gonna just to by what the rules state, red room is the only spot that can't be caded and no glitching.
    -The enemy of my enemy is my friend-

  8. Default

    I would do it but I was hoping someone with some more pull or admin type person would do it.
    These are the words you wish you wrote down.

  9. Default

    Quote Originally Posted by Andrew_Pavlik View Post
    I would do it but I was hoping someone with some more pull or admin type person would do it.
    just put up places where you think shouldn't be allowed to cade andrew, no need for just an admin to do it.

    anyone can
    -The enemy of my enemy is my friend-

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