I wonder if it works on anti_wards or so...
Is there a difference in "item types" between the gloves and the other items?
I mean behaviour-wise, the way they trigger?
I can think that "health" does a check at start round and u get the health, whereas gloves would have to do a dynamic check constantly during the round before u're allocated the nade? Same with anti_wards if u were to step on wards?
I wonder if claws and orb or mask MAINTAIN their effect the next round if blown up... I never considered the possibility of it not working ... i just assumed it did.
Then again i assumed the ankh revived my PISTOL that round because the bomb dropped them,,, whereas u guys are telling me that the ankh was simply never used. lol








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