Quote Originally Posted by Goku View Post
First of all, this was partially Cyber's idea. This is Hang Em High redone, retextured and more specified for wcs gameplay. There are ramps and cover spots added so you can climb higher in the map. I've recreated and added some teleporters. I have turned it into a bomb/defuse map and removed all weapon pickups in place of actual buy zones. I think people will like this.

Give it a test run and try your best to give constructive criticism if you would. Please.
Even if you don't like it tell me what you DO like so I can keep it in mind. Thanks.


Here's the download link with screenshots:
http://css.gamebanana.com/maps/176256
WOOT! about time you finalize those bridges and platforms we talked about.

Tried it locally, loving it.

I got concerned about the bombsites' proximities to spawn areas, but then again, dolls and de_crack and others have similarly close bombsites, but at least THIS map has fast access points to non flyers and teleporters for defusing and planting (unlike dolls' impossible walking path to go for defuse..

ZERO ! ADD THIs i wanna play it naw! <3

---------- Post added at 05:20 AM ---------- Previous post was at 05:18 AM ----------

ps: Glad you liked my idea to turn hangem to a wcs map to begin with, along with the suggestions and modifiers i pitched in.

love the textures, u can be agressive and rushing in it, or fall back immediately for cover, feels like it might have an amazing and somewhat fast gameplay at all server sizes.