Originally Posted by
What
What I meant, is that in Fallout 3, you had pretty much equal options as far as actions, companions, and events whether you chose to be good or evil. In New Vegas, there is only 1 companion who will stick with you if you are evil, the others you can't even have join up with you. All of the extra faction crap added into it, it just makes the game less entertaining. The game wants you to be good, as evidenced from just doing neutral seeming things in order to advance in a quest, or kill Fiends who attack you, and suddenly you are gaining good karma. I like to be evil, and still have a broad experience, New Vegas didn't allow that.