Quote Originally Posted by ZERO View Post
Here is what I need for someone to figure out an explain to me (I am still working on this on my own and that is the main delay right now):

How to using only the .vmt file scale or animate a sprite.

For example using decalscale or basetexturetransform.

I think decalscale might be unsupported but I am not sure why basetexturetransform is not working b/c I have heard of other people using it, at least in l4d.
Does this help at all?
https://developer.valvesoftware.com/wiki/$basetexture

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" Bug:$basetexturetransform2 doesn't seem to work in Source 2007 source."

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yea, nvm. this appears to be outdated.