
Originally Posted by
ZERO
Here is what I need for someone to figure out an explain to me (I am still working on this on my own and that is the main delay right now):
How to using only the .vmt file scale or animate a sprite.
For example using decalscale or basetexturetransform.
I think decalscale might be unsupported but I am not sure why basetexturetransform is not working b/c I have heard of other people using it, at least in l4d.