Quote Originally Posted by Steamer View Post
~ Frame 2000 seems likely it could be sound, though in wireframe it looks as if he is actually see's him and waits for him to come up the stairs.(I have camped a few seconds there at times for kills). If he is walling he is TERRIBLE at pre-firing.
~ Frame 17200 seems even more questionable but not concrete.

Again, if he is walling, he is pretty damn terrible at it or very good at hiding it.

Also, I only watched Demo 1 as you said it was the most apparent.

Also, use http://megashares.com/ . Having to wait 45 seconds to DL really F'ing sucks.

The crackhouse thing is pretty damn suspicious even if it was a fluke. If this is overturned, I'd keep a better eye out.

Demo 1 doesn't show it for me, will look at more later.
actually demo 1 is just the last map he played, where he got like a couple "lucky" kills , specially like entering a room killing someone quickly, walk out room across hallway HS sometone across the map in less than a split sec, and then continue as if nthn happened.
i am with my family now for christmas and i cannot afford to waste time on this , i will be posting more clarifying shit later on when i can, but i think everyone here with wall detection experience can simply download the maps and watch them
(also i will be trying to upload the files less than10 mb here individually, and leave only one with megaupload so that downloading is faster.)
or u can download one, by the time u watch it , download the other until i fix that thing with the delay