Unlike vagas spideys jacks etc, flying races rely more on strategy than just pure speed and agressiveness. When ur base can be instantly reached by the former mentionned enemies, a dragonfly or santa's strength loes in being able to LOSE the enemy if embushed, not to attack. Keep in mid that flying races have relatively mediocre skills, they rely on being able to move around fast, do their damage, and move fast away feom retaliation. Add that to the fact that round spawning is treated the same as revive spawning. When u got killed as a flyer, and about to respawn, ur only way is to immediately fly off and retaliate later than to just be a sitting duck. If u were to respawn as shadow hunter for example u can immediately use invul and wards, while santa or dragon can fly. Delay the fly and the race is fucked. Picture this, when u spawn as flyer, ur main strategy is to immediately flyOut of spawn, to a safe location, u rarely jump 2-3 enemies (unlike a vaga or spidey), u usually aim to find a secure spot out of spawn first and move from there. Delay the fly and these same enemies would have ur base cornered on mOst maps, and by the time ur ult kicks in, u'd have to fly away while dodging speedy and agressive enemies. Again, these enemies have VERY strong skills, name me ONE skill on any flyer race that is considered OP or strong as fuck at least? Nthn. Maybe just santa's leech but it needs to be played smart bcos itLeeches the most damage on kill and not random, so u are better off targetting one at a time. Getting embushed or respawned/camped is going to fuck u up. Tl;dr yes for first part (well, not a es, but i dnt mind if someone did it) because it helps enforcing the no excessive campin rule that delays the game (useless flyersAre the same to me as hiding campers). But i still give a strong no to nerfing the ultimate on flyers by delaying their spawn cooldown. They are fine (and relatively 'weaker' than most races as is). U wanted an explanation. This is mine.








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