Page 6 of 7 FirstFirst ... 4 5 6 7 LastLast
Results 51 to 60 of 69

Thread: Beta Shop Menu Balance Released

  1. Default

    The price of the scrolls should go up when they start winning but from what your saying it makes it sound like the were scrolling when the score was closer to even. Also I can change the cap on items from 75% to 50% if that is what we want.



  2. Default

    Quote Originally Posted by ZERO View Post
    The price of the scrolls should go up when they start winning but from what your saying it makes it sound like the were scrolling when the score was closer to even. Also I can change the cap on items from 75% to 50% if that is what we want.
    meh, the money is really only an issue when players switch from the winning team to the losing one to take advantage of it. I've still seen plenty 17-0 or there abouts, no matter how cheap the stuff is people still need to not suck and shoot straight.

    The scroll thing is just damn annoying, since at its lowest people can scroll 3-4 times a round if they have the money, though i can't say i've ever actually seen this strategy be that successful
    I hit Brett right in the feels.

  3. Default

    Nevermind..got my answer.
    Last edited by XX0wnsXY; 01-15-2013 at 12:25 AM.

    If you were a beautiful sound in the echos all around, I'd be your harmony.

  4. Default

    The games still go to extremes, but this does bring games to equilibrium. Not a true equilibrium, because one team then has all the items, but much closer than what we had to do this before (aka: nothing)

  5. Default

    Quote Originally Posted by Blackmage View Post
    The games still go to extremes, but this does bring games to equilibrium. Not a true equilibrium, because one team then has all the items, but much closer than what we had to do this before (aka: nothing)
    This it isn't perfect but at least it is something in the right direction. Keep it up Zero.

  6. Default

    ZERO, u asked me to post this as a reminder: you apparently took into liking of our brainstormed idea in game of making the shopmenu reflect individual wins on the winning team and not the whole team itself. U'd understand what i mean. Good luck programming that shit
    Started from bottom. Now we here. <IBIS>


    Quote Originally Posted by ZERO View Post
    Trying to hack in IBIS is like trying to kill someone in a police station, not the best idea...

  7. Default

    For reference for everyone else. This change will be meant to ensure that it is actually impossible for people to game the system.

    At the end of each round the server will count if you won or lost. It will then use that value to calculate prices unique to you for when you buy shop menu items. This prevents a player from trying to switch from a winning team to a losing one to get cheep stuff and people who late join getting a discount. The scaling on the discounts will remain the same as they are now.



  8. Default

    Quote Originally Posted by ZERO View Post
    For reference for everyone else. This change will be meant to ensure that it is actually impossible for people to game the system.

    At the end of each round the server will count if you won or lost. It will then use that value to calculate prices unique to you for when you buy shop menu items. This prevents a player from trying to switch from a winning team to a losing one to get cheep stuff and people who late join getting a discount. The scaling on the discounts will remain the same as they are now.
    I think it should also check the team score, like if you're on the losing team you switch to the wining team and you lose some discount but not all of it and the other way around like if the winner joins the losing team he gets a small discount to begin

  9. Default

    I think the logic we are using here is that a winner is always a winner even if they switch to the losers...



  10. Default

    Quote Originally Posted by ZERO View Post
    I think the logic we are using here is that a winner is always a winner even if they switch to the losers...
    just be careful in the programming of it.
    You don't want someone who's been on the loosing team with 75% individual discount end up on the WINNING team (swapping there) and have him join the rampaging lead by his teammates AND retain his full discount.

    Because that would exploit this shit even more.
    Personally, I wouldn't mind losing my discount if i went from the loosing to the winning team for some reason, im not sure what others think though.
    Started from bottom. Now we here. <IBIS>


    Quote Originally Posted by ZERO View Post
    Trying to hack in IBIS is like trying to kill someone in a police station, not the best idea...

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •