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This has absolutely nothing to do with interp. The interp situation, while bad due to unforced rates on 100tic, is totally different. I'm still of the opinion we'd be better off with 66tic and forced rates.
I have no clue what causes what you described but it does seem to be getting more common. Its as if the client is somehow losing where to put the player models, so they just stand in one spot while the 'actual' player or hitbox is running around effectively invisible to you. I notice when someone get's awp'd, their corpse is like teleported as a ragdoll right in front of you, and phantom muzzle flashes appear in thin air. I can't believe I'm going to say this, and I'll never ever forgive myself, but I think maybe kavinsky had a LITTLE bit of a point with the gore mod. Not in that it kills FPS, but it could be causing other problems. I say this because of the awp kills I mentioned. With the gore mod people who get killed by an awp basically blow apart, but when the ragdoll glitch happens, there is no gore. That suggests a connection to me, but then why doesn't it happen in the GG or WCS?
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