people should not be summoned off the map. falling 2 your death is situational and can sometimes be overcome. being summoned 2 be stuck outside the map should not happen or be tolerated.
people should not be summoned off the map. falling 2 your death is situational and can sometimes be overcome. being summoned 2 be stuck outside the map should not happen or be tolerated.
Maynard - The WCS Guy
so if i were to stand on the edge of crackhouse building, facing the back of the map, and summon someone off that cliff IN THE INTENTION OF KILLING THEM, and then that piece of shit happened to survive it somehow.... are u telling me that i'd be breaking a rule? the mere reason why i'd wanna summon behind the building is because it's a higher fall, and almost guarantees 90% instant death for non levitation/fly/tele races.
just curious in case someone asked me.
note, when they appear, they are NOT in the void. they appear on solid ground, and WALK off the edge. that is why it's allowed to "summon people to their death" in such a manner. if, however, there was an area that you could crouch under, but which would immediately kill anything that is not crouched (i'm imagining buzz saws for example), you couldn't summon under them, and the summoned would have zero chance to not die.
I think it boils down to, if the intent of the summon is to get a player stuck, its not allowed. If the intent is to kill them, but by chance they survive (ie in port if you survive the summon good chance your stuck on that pipe) then its just shitty luck.
I hit Brett right in the feels.
it was an example. baically, if you summon someone "to their death" on port or the like, they don't immediately die. they need to walk off the edge first. the slightest movement forward might do it, but they still need to make that movement. as opposed to summoning someone in such a way they they will immediately die, like in my (fictional) example of the buzz saw.
"They asked me how well I understood theoretical physics. I told them I had a theoretical degree in physics. They said welcome aboard."Our subject isn't cool, but he thinks it anyway - he may not have a clue, and he may not have style, but everything he lacks, well, he makes up in denial!Someone ever tries to kill you, you try to kill 'em right back.
de_nightmare, it's a 2 for 1 joy ride. But in all seriousness, if players somehow survive from what was suppose to be a "falling death" and are not a flying race + also stuck (say, summoned an undead but all he does is drift down from where he was suppose to "fall and splat"), then everyone will be staring at each other with their angry eyes until the round ends.
i wouldnt go that far. We DID rule out in the past few years that you ARE allowed to summon people off cliffs.
And many people time the ultimate properly so that it summons exactly as they are jumping over a pit or out towards the open and landig back on a close edge, making the unaware summonee fall to a bigger distance.
And heck i've personally been one of the first people to buy socks as eye rae and summon off cliffs on aztec and dolls etc. i even did that in the scrim and no bitching happened then. It depends on what race the summonee is. And thats not something u can control
And dont forget that many many times the enemy ends up killing YOU before they fall because they're gd, or zip/tele away from falling while u just looked like an idiot...Lets not go as far as completely preventing this SMART combo because of ONE very situational case above...
This has never been an issue before and summoning people to their falling dealth has always been allowed aco, because the player gets no exp from the world kill.
Summoning off edges is PART of game mecanics, now i get what u guys are trying to say aboutthose SPECIFIC glitches outside maps, but not to completely ban the socks-summoning combo because its not an exploit to use a race optimally without breaking the system ya know
Last edited by CYBER; 02-18-2013 at 10:58 AM.