That is what I am going to do but I do not have any standing armies on the southern part and so I am working along the back and will take Georgia last. The real problem is there is no financial gain in taking Georgia first but only cost as the territory is a net loss. Instead I will be moving from most profitable to least profitable so that I can sustain my military and economic growth. There is no point in warring down my economy to fight a enemy early on that will not ever be of much threat. Instead it is more important for me to allocate resources toward areas that not only have higher financial gain but also pose bigger risk to my long term goals like Spain. For example my military dispersion right now is:
Europe - 12 divisions of the good infantry 6 of them are upgraded, 6 divisions of the cheaper infantry 4 upgraded and 3 triple upgraded 3 cannons in europ one double upgraded 3 divisions of carvery one triple upgraded. Only one sloop monitoring for enemy ships in the Europe theater. One rake running around in spain.
Caribbean - 2 fleets dispersed thought the eastern and western sides with the largest protecting 5 tradeships that will be on the way to africa once the pirates are taken care of along with the old french outpost. Two divisions of the good infantry type and one regual type are taking the pirate bases and being reinforced with more of the regulars. The other territories are protected by two divisions of the good infantry, pickemen and a cannon.
America - 3 divisions of good infantry and 2 of the ones that are almost as good make up the force that took quebec with a general and dragoons. A force of 3 divisions of malllisha hold main. A fleet with a five star admiral along with fifth raths and brigs is heading south from main to take the us navy out. (note that 50%+ of my navy is from captured ships, taking ships has been my preference rather than building to focus for the land armies in Europe and to have max econ.

So as you see the forces to take Georgia simply do not exist and with the territory taking 3+ turns before I can even make it worth something let along get tax does not warrant the 3 divisions of good infinity 2 carvery divisions and 1 cannon needed to take it. That army would cost more per turn than could be gained from the land taken for at least 15 turns. There is no point to do it when I could spend less money and take out them from the top. Also in mine Georgia is the most defended city in America, 80% maxed out on the power bar.