i decided to go ahead and outline my idea for a medic support class.
Buddhist
Req. level: 200
Spawns with mp5, deagle. Is limited to those weapons, knife, and grenades.
mp5 deals no damage to enemies.
Skill names derived from http://en.wikipedia.org/wiki/Buddhism
Samsara - Bullets from your mp5 heal teammates that you shoot for (10, 20, 30, 40, 50%) of damage it would otherwise deal to enemies.
Samadhi - 2 ideas for this one. Either
a. You start with (10, 20, 30, 40, 50) extra health and full armor
or
b. (20, 40, 60, 80, 100%) chance to cause a headshot to deal normal damage
Asura's Blessing - Your smoke grenades heal your teammates within its area for (1, 2, 3, 4, 5) health per second. the health given can exceed a player's maximum health, but is limited to 50 health given per life. (similar but opposite to hell hunter's poison smoke)
Dukkha - (5, 10, 15, 20, 25%)Chance with deagle shots to deal 200% damage (not 200% additional damage, 200% total damage. i.e. on a 35 damage shot, you would instead deal 70 damage total).
Nirvana - Chance to resurrect a dead teammate with 50% max health and summon them to your location. (% chance to resurrect being the same as other resurrection skills). Max 2 times per round(?)