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Thread: Map clean out

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  1. #1

    Default

    These are the best and/or most balanced maps, IMO.

    cs_italy
    de_aztec
    de_cbble
    cs_office
    de_chateau
    de_dust2
    de_piranesi
    de_port
    cs_assault
    de_dust
    cs_militia_nolag
    de_contra
    de_cpl_mill
    de_cpl_fire
    de_vegas_css
    de_inferno_fog
    de_highrise
    de_season
    de_inferno_pro
    de_tuscan
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  2. Default

    Dustanesi and rio can go. Pls dont remove frost

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  3. Default

    dnt remove office 07, or assault 05.
    I have too much fun on those maps.

    keep cs_italy_taktik as many people play it sometimes when cs_italy is too T sided.

    but i agree with tom
    Last edited by CYBER; 12-06-2012 at 08:37 AM.
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  4. Default

    Quote Originally Posted by Erdenay View Post
    These are the best and/or most balanced maps, IMO.

    cs_italy
    de_aztec
    de_cbble
    cs_office
    de_chateau
    de_dust2
    de_piranesi
    de_port
    cs_assault
    de_dust
    cs_militia_nolag
    de_contra
    de_cpl_mill
    de_cpl_fire
    de_vegas_css
    de_inferno_fog
    de_highrise
    de_season
    de_inferno_pro
    de_tuscan
    This.

  5. Default

    Assault 2005 is a more balanced map than reg assault (more entries makes it not such a I can camp one spot and own everyone coming in type of deal) but other than that...tom's list.

  6. #6

    Default

    Don't take militia it is a good map.
    Assault 2005 is not balanced at all.

  7. Default

    militia is too big, requires a change of the round time in order for it to be completable by ct's.

    assault 2005 is actually balanced, what makes it unbalanced is that when people see assault, they automatically join t's...the good players anyway, so all the good players are on t. the map isn't unbalanced, the teams are.

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  8. #8

    Default

    The teleporting knifing scouting race make the T's the dominant team on assault 2005.

  9. Default

    Quote Originally Posted by thecat View Post
    The teleporting knifing scouting race make the T's the dominant team on assault 2005.
    This thread is for the PUB server, not the WCS server

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  10. Default

    Quote Originally Posted by brett friggin favre View Post
    militia is too big, requires a change of the round time in order for it to be completable by ct's.

    assault 2005 is actually balanced, what makes it unbalanced is that when people see assault, they automatically join t's...the good players anyway, so all the good players are on t. the map isn't unbalanced, the teams are.
    I would say it is not balanced, If you ever manage to make it to the hosties, The hosties will try their damn hardest to not be rescued and get stuck at every single spot in the map. The objective is very difficult to complete due to that.


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