No In understand what is going on and it is a glitch created from the change I made last night. What he got was a message stating "CPrintToChat(activator, "{green}Respawn FAILED {red}Nice List REACTIVATED");"

What I assume you did was have nice list and then kill yourself and then you changed race but becuase you did not respawn from nice list you got nice list back.

---------- Post added at 01:28 PM ---------- Previous post was at 01:17 PM ----------

Actually this made me realize that all timers need to be killed on round end. This will resolve this glitch and many others that can cause crashes ect. They key is that it should be considered bad practice for a timer to contiue after a round ends. This will only apply to timers greater than 2-3 seconds in length.