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Thread: 006 Shadow Hunter [60] v1.1.1

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  1. Default

    Quote Originally Posted by CYBER View Post
    i agree on this.
    Thats how it was. and how it should be.

    If there's a lace nearby, u cant activate it.
    If you activated ur ultimate BEFORe and THEN a lace guy showed up, they shouldn't be able to slice through ur shield like a hot knife through butter...
    The ultimate duration isn't long, so this ladder senario will leave the guy with at most a couple seconds of invulnerability.

    Whereas the current ultimate is almost useless considering that a lace is almost a staple item for every player in the server....
    It depends man, you'd think so but there are lots of idiots who still allow a shadowhunter to Bass Tape their team for an entire map. I for one never have an issue having a good kdr with shadow regardless of the amount of laces around since the wards and healing do a fine job of making you diz-eadly.
    I hit Brett right in the feels.

  2. Default

    Quote Originally Posted by What View Post
    It depends man, you'd think so but there are lots of idiots who still allow a shadowhunter to Bass Tape their team for an entire map. I for one never have an issue having a good kdr with shadow regardless of the amount of laces around since the wards and healing do a fine job of making you diz-eadly.
    dnt take me wrong. shadow is a fucking strong race. it's one of my favorites to play to counter others.
    thats why i want to add smthn to spasm:
    hex is fine overriding the molecule, heck it's probably one of the best coutners with it. But the description should show that...

    As for the invul, i stand by it. the shadow hunter ulti duration is barely half of molecule's and it should be able to stand out on its own ,not get shot through it like a bullet vest made in china-.-...
    Started from bottom. Now we here. <IBIS>


    Quote Originally Posted by ZERO View Post
    Trying to hack in IBIS is like trying to kill someone in a police station, not the best idea...

  3. Default

    Quote Originally Posted by CYBER View Post
    dnt take me wrong. shadow is a fucking strong race. it's one of my favorites to play to counter others.
    thats why i want to add smthn to spasm:
    hex is fine overriding the molecule, heck it's probably one of the best coutners with it. But the description should show that...

    As for the invul, i stand by it. the shadow hunter ulti duration is barely half of molecule's and it should be able to stand out on its own ,not get shot through it like a bullet vest made in china-.-...
    It's a glitch and should be fixed, just because it's fine doesn't mean it's not a glitch. If my other changes are implemented shadow hunter will counter molecule harder.

  4. Default

    Quote Originally Posted by Spasm View Post
    It's a glitch and should be fixed, just because it's fine doesn't mean it's not a glitch. If my other changes are implemented shadow hunter will counter molecule harder.
    the only way i can see a shadow countering a molecule with ur suggestion, is to put on ur 3 second invul, have it run recklessly towards the molecule who used its ulti, drop a couple wards, and keep running away before ur shield drops and the molecule pops u in the face. If the molecule bought a couple anti_wards, it can get out of it unscratched. point and simple.

    The only way shadow will ever get an upper hand is with mobility, forcing the molecule to empty its clip at a moving invulnerable guy whereas the molecule will be fixed in place, and can be flanked specially if busy countering the wards...

    but other than that, the hex is the only thing that can seriously put a molecule down.

    Then again i might have a personal bias towards it, because my hex saved me a round on dust in the scrim when u rampaged my team with molecule in the tunnels, and i just ran around that corner with no wards left and popped a hex in ur face i think that was the first time the "hex" glitch was truely discovered by most, specially aco who went "wtf? we cant afford laces, how did u shoot though spasm's shield!?"
    Started from bottom. Now we here. <IBIS>


    Quote Originally Posted by ZERO View Post
    Trying to hack in IBIS is like trying to kill someone in a police station, not the best idea...

  5. Default

    Quote Originally Posted by CYBER View Post
    i think that was the first time the "hex" glitch was truely discovered by most,
    how is it a glitch?

    Maynard - The WCS Guy

  6. Default

    Quote Originally Posted by maynard View Post
    how is it a glitch?
    refer to spasm's first post directed to zero on the last page.

    Hex says that it has a chance to evade SKILLS. Shooting through a molecule ULTIMATE shield doesn't fit the criteria, and apparently it wasnt like this back in the day (I cant remember this "glitch" myself to be honest)
    Started from bottom. Now we here. <IBIS>


    Quote Originally Posted by ZERO View Post
    Trying to hack in IBIS is like trying to kill someone in a police station, not the best idea...

  7. Default

    Quote Originally Posted by CYBER View Post
    refer to spasm's first post directed to zero on the last page.

    Hex says that it has a chance to evade SKILLS. Shooting through a molecule ULTIMATE shield doesn't fit the criteria, and apparently it wasnt like this back in the day (I cant remember this "glitch" myself to be honest)
    I've never seen that happen, only if you gave a lace and then use your voodoo have i seen a shadow hunter shoot through the molecule's shield, though maybe the hex goes into overdrive when voodoo is on?
    I hit Brett right in the feels.

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