We designated that as sabotage. The issue came up about Mines of Moria with shooting the door. We ruled it as sabotage because it's fucking over the team. It's even specifically in the rules.
Sabotage – Killing other players by in game map tricks, bugs, and purposeful tagging
- Using map triggers to kill team mates (IE Blowing up the bridge)
- On escape maps, shooting map made barricades that were designed to hold zombies (IE Doors on Mines of Moria)
- Sitting in a spot to purposefully get tagged and kill the rest of your barricading group.
What I'm thinking about doing is splitting the rules up into two different sections. One set of rules for ZM and one for ZE. That way we won't have ZE rules being applied on ZM maps and vice versa. Most of the unwritten rules I hear is on ZE maps like "Don't get on the boat" on Voodoo or "Wait to go up to go the gate" on Helms Deep. But it is critical, and I even say this in the rules, that you admins inform us of whatever rules you guys come up with. Three or more admins can make a temp rule but you guys have to let us know about it to make it official. Problem is is you guys make up rules, never tell us and then try to enforce them for months at a time which is a no no.
You guys need to tell us what rules you are enforcing that are not in the official rules so we can add them because right now, the only way I am learning what you guys are enforcing is by playing.