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Thread: Proposed WCS Race Changes

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  1. #1
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    Respect the approach taken on this thread, and most particularly the desire for some decent organization to keep the ideas concise...

    Too many races to really touch on each without losing my head, so I'll just comment on some;

    Human: +1 about bash management

    Night Elf: +1 for visual/notification of trueshot

    Shadow Hunter: Radius should be more accurately represented. It's a give away if you hit it when it's out of sight as the enemy hears it go off, you get stuck because you're so deep into the ward you didn't see it, and when the fire fight comes, you're down 30-40% hp because you had no way of knowing it was lurking behind the door. A little hidden is fine, but it seems rather excessive given the advantages.

    Genocide: All +1 ideas imo

    Eye of Ra: A small radius would be nice, kind of like a "Well, you just swooped in and killed me, but now you're a sitting duck in my pack of teammates =D". To hit the vaga you have to be paying close attention or waste entire clips for spraying, radius would be a nice backlash making EoR more of a "team player" race that can do some more good for a group, not just camp.

    Rapscallion: I wouldn't say the blade procs are ALL that unfair (usually 30-50%) considering what an advantage it has in stealth. I would much rather see the ultimate not visible through textures to allow for some escape possibilities seeing as he can't very easily maneuver like vagalion for instance. Additionally, the footsteps are the worst drawback for this, because you're never going to get the kind of edge that is key for an ambush. I would propose a separate item (probably been brought up before, idk), to cancel out footsteps, make it something like 3.5-5k?

    Jack: Changing clubs to register as if it were a slap command would be a great improvement imo. The straight up launching is an easy target for the opponent. With the added damage of hearts and diamonds, keep the player on his toes by never knowing which way you'll be slapped. It gives the victim opportunities to counter as well, as opposed to being a sitting duck against the ceiling.
    Artist's Representation - "Finding life on the go board"

  2. Default

    Quote Originally Posted by Chef C Green View Post

    Eye of Ra: A small radius would be nice, kind of like a "Well, you just swooped in and killed me, but now you're a sitting duck in my pack of teammates =D". To hit the vaga you have to be paying close attention or waste entire clips for spraying, radius would be a nice backlash making EoR more of a "team player" race that can do some more good for a group, not just camp.
    it's eye ra and eye ra is fine (regarding what you're complaining about) it's a support class and should be played as such, and doing it's summons in confined spaces so any fast or teleporting race cant take off on ya. Ive never had issues killing vegas with it.

    Maynard - The WCS Guy

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    Quote Originally Posted by maynard View Post
    it's eye ra and eye ra is fine (regarding what you're complaining about) it's a support class and should be played as such, and doing it's summons in confined spaces so any fast or teleporting race cant take off on ya. Ive never had issues killing vegas with it.
    Yeah unless they are frozen when you hear them (or shortly after bc of the sounds) then there "stuck" and pop back to where they were.

  4. #4
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    Quote Originally Posted by maynard View Post
    it's eye ra and eye ra is fine (regarding what you're complaining about) it's a support class and should be played as such, and doing it's summons in confined spaces so any fast or teleporting race cant take off on ya. Ive never had issues killing vegas with it.
    I see what you're saying, and I wasn't thinking of the Eye Ra having issues killing the vagas. It was more encouraging the class to be used to complete objectives rather than standing on the side lines ressing and summoning at spawn or in a secluded area. If a radius were used as opposed to having to shoot it, one would hope the player would stay with teammates to move around the map in groups. If you like how it stays in the background all the time, then disregard my opinion that's fine. Just looking to improve the dynamic flow of the rounds.

    Quote Originally Posted by Spasm View Post
    I'm assuming this is your way of saying I've given up my rights to comment on the server's future? Too bad. This is the forums and no where in my post did I say I would stop trying to improve the server from the forum side. No harm in offering my opinion, everyone's free to take it with a grain of salt, including you.
    Artist's Representation - "Finding life on the go board"

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    pretty much every race is identical to how they were on the old server, therefore, no changes are needed.

    the ONLY changes that need to be made are toning spiderman down (it feels far more powerful than on the old server), and making undead able to overheal with its lifesteal.

    the first is unlikely, and the second is impossible at this time.
    Quote Originally Posted by OMGBEARS
    I feel it is important for me to let you know how feeble your efforts to strike such feelings inside of me really are. I have the internal fortitude of a large animal, an elephant, for instance. Likewise, I'm the result of coitus between the devil and a pack mule made out of chainsaws, so I am extremely strong, and carry little care for others in this world. Trees also stand aside due to my chainsaw blood.
    Quote Originally Posted by ๖ReS View Post
    How am I supposed to tell you to fuck off without replying ?

  6. Default

    Quote Originally Posted by acolyte_to_jippity View Post
    pretty much every race is identical to how they were on the old server, therefore, no changes are needed.

    the ONLY changes that need to be made are toning spiderman down (it feels far more powerful than on the old server), and making undead able to overheal with its lifesteal.

    the first is unlikely, and the second is impossible at this time.
    if that's the ultimate goal then sure, no changes are needed, but are you also saying that no races should be added just because they weren't on the old server? im not one to rest on my laurels...god dammit i just said "laurels"...and i think a few changes might improve the overall gameplay experience.

    Through the darkness of futures past,
    The magician longs to see
    One chants out between two worlds:
    Fire, walk with me.

  7. Default

    Quote Originally Posted by Chef C Green View Post
    I see what you're saying, and I wasn't thinking of the Eye Ra having issues killing the vagas. It was more encouraging the class to be used to complete objectives rather than standing on the side lines ressing and summoning at spawn or in a secluded area. If a radius were used as opposed to having to shoot it, one would hope the player would stay with teammates to move around the map in groups. If you like how it stays in the background all the time, then disregard my opinion that's fine. Just looking to improve the dynamic flow of the rounds.
    that's the thing though, you're trying 2 make changed 2 eye ra that totally change how it's designed and meant 2 be played. Eye ra can complete the objective just fine... when I'm rocking it (which is quite often) I'm one of the last few standing cause I've stayed back and played a support role which is how it's designed... and by the time I finally make my way 2 the objective, I've taken 2-4 people out through summons. Eye Ra is perfect the way it is... most the races are... as aco said, most the races are running just as they should and originally did... there's a few races that need minor tweaks 2 get them back 2 where they were or 2 fix the odd glitch, but on the whole, the races are fine. Not sure why I'm even having this convo with you though... didn't you get mad and resign from the server?

    Quote Originally Posted by Erdenay View Post
    Also, if Shadow Hunter counters you as a molecule, you're not playing molecule right - although I would like to see evasion reduced on mole/spider...
    shadow hunter has always been a counter for molecule and most races... simply cause when it comes down 2 molecule your wards outlast molecule shield.. if a molecule is pwwning you as a shadowhunter... you're not playing SH properly.
    Last edited by maynard; 01-04-2013 at 04:09 AM.

    Maynard - The WCS Guy

  8. #8

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    Quote Originally Posted by maynard View Post
    shadow hunter has always been a counter for molecule and most races... simply cause when it comes down 2 molecule your wards outlast molecule shield.. if a molecule is pwwning you as a shadowhunter... you're not playing SH properly.
    Ever played Spasm as molecule? He always has anti-wards and he knows how to play that race perfectly, so wards are next to useless against him so while they counter other players, it's a no-go for him. Both human and nebula work as a MUCH better counters to molecule than SH.
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  9. Default

    Quote Originally Posted by Erdenay View Post
    Ever played Spasm as molecule? He always has anti-wards and he knows how to play that race perfectly, so wards are next to useless against him so while they counter other players, it's a no-go for him. Both human and nebula work as a MUCH better counters to molecule than SH.
    interesting, you mean buying the item that counters shadow hunter means you'll be able to counter shadow hunter?

    spasm is not what is being discussed. maymay did not say "shadow hunter is a counter for spasm's molecule". he was making a genrealized statement that is quite true. shadow hunter, if played properly, is a very effective counter for molecule.
    Quote Originally Posted by OMGBEARS
    I feel it is important for me to let you know how feeble your efforts to strike such feelings inside of me really are. I have the internal fortitude of a large animal, an elephant, for instance. Likewise, I'm the result of coitus between the devil and a pack mule made out of chainsaws, so I am extremely strong, and carry little care for others in this world. Trees also stand aside due to my chainsaw blood.
    Quote Originally Posted by ๖ReS View Post
    How am I supposed to tell you to fuck off without replying ?

  10. Default

    edited a bit, eye ra suggestion removed.

    and on the issue of shadow hunter/molecule, don't forget that shadow hunter is the only race that can sometimes shoot through molecule shield

    Through the darkness of futures past,
    The magician longs to see
    One chants out between two worlds:
    Fire, walk with me.

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