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Thread: Future race suggestion thread

  1. Default

    Nova
    Level Required 500
    5 Levels per Ability.
    Ions: Every 15 seconds regen 1 Ion up to a max of 3. Ions block all incoming damage and are used as charges. Each shot or knife on you reduces an ion by 1. (Ions are balls of light circling the player)
    Regen: If health is below 50 Nova will regen 10 health every 3 seconds until a max of 50 hp.
    Warped Grenades: Grenades are silent and do 100% more damage.
    Charged Up: Each kill gives the player a volt of power. Each volt increases speed by 1% (Does not go away after death)
    Wormhole (ultimate) : Go invisible & invincible for 6 seconds, able to move but not shoot knife etc. (Really just an escape ultimate)

    I didn't add the different levels and times but thats the maxed version.
    Spasm <ibis>: i thought mexicans came to murrica not canada
    Spasm <ibis>: :O
    Cyber ibis.a: free dental and health plan ^
    Cyber ibis.a: sry mmurica, u got outbid
    Cyber ibis.a: senor.
    Spasm <ibis>: its not truly free
    Spasm <ibis>: someone pays for it
    Spasm <ibis>: rich ppl
    Cyber ibis.a: exactly
    Cyber ibis.a: canadians
    Cyber ibis.a: i just get the free stuff
    Spasm <ibis>: typical mexican

  2. Default

    Quote Originally Posted by Spasm View Post
    Nova
    Level Required 500
    5 Levels per Ability.
    Ions: Every 15 seconds regen 1 Ion up to a max of 3. Ions block all incoming damage and are used as charges. Each shot or knife on you reduces an ion by 1. (Ions are balls of light circling the player)
    Regen: If health is below 50 Nova will regen 10 health every 3 seconds until a max of 50 hp.
    Warped Grenades: Grenades are silent and do 100% more damage.
    Charged Up: Each kill gives the player a volt of power. Each volt increases speed by 1% (Does not go away after death)
    Wormhole (ultimate) : Go invisible & invincible for 6 seconds, able to move but not shoot knife etc. (Really just an escape ultimate)

    I didn't add the different levels and times but thats the maxed version.
    i like the race idea for "ion charges" but i would have went another way with it .
    What if each ion can block damage up to 50dmg only? and so if u got 120dmg , u'd use up 2 of ur ions, but still have a third? every 15 secs u get another ion?

    Because the way i see it now, i wouldn't really want to level that skill until the end, since any guy with a tmp (or any rifle rly) that decides to shoot u will barely be affected by this skill at max level? However, if u consider each ion as a meat shield with a max hp, then yeah.

    I also DEFINITELY like the charged up skill. on average people will go at a max off 1.5 x normal speed, but also allows badass players to go beyond IF they earned it. Gd one. Heck ima gonna use this concept for smthn else later.
    I personally really dont care for grenades, but hey, to each his own.

    I'm thinking of creating a "minion" race, with the floating ions concept. so, credits will go to u for sparking that idea in me.
    Started from bottom. Now we here. <IBIS>


    Quote Originally Posted by ZERO View Post
    Trying to hack in IBIS is like trying to kill someone in a police station, not the best idea...

  3. Default

    Quote Originally Posted by CYBER View Post
    i like the race idea for "ion charges" but i would have went another way with it .
    What if each ion can block damage up to 50dmg only? and so if u got 120dmg , u'd use up 2 of ur ions, but still have a third? every 15 secs u get another ion?

    Because the way i see it now, i wouldn't really want to level that skill until the end, since any guy with a tmp (or any rifle rly) that decides to shoot u will barely be affected by this skill at max level? However, if u consider each ion as a meat shield with a max hp, then yeah.

    I also DEFINITELY like the charged up skill. on average people will go at a max off 1.5 x normal speed, but also allows badass players to go beyond IF they earned it. Gd one. Heck ima gonna use this concept for smthn else later.
    I personally really dont care for grenades, but hey, to each his own.

    I'm thinking of creating a "minion" race, with the floating ions concept. so, credits will go to u for sparking that idea in me.
    It's really the whole point so that high damage shots aka vaga crit do nothing but a tmp or mp5 will rape you. Will also be good against knifers. I really think a silent nade race would be cool as the code is already made for it and would be easy to implement. Would be an excellent race against both vagas as every 15 seconds they would do no damage. Also an easier ultimate to code but something different as well. The regen may needed to be adjusted as well.

    The whole thought behind this race is a survivability. Ultimate is pure survival. Ions survival. Regen same thing but only works at low hp, I wanted your health to come back quick so if they dont kill you right away you will regain health but only to a certain point so that its not OP. IMO speed is also survival. The only thing I threw in for kicks was the warped nades as nade skills arent really ever OP and can be extremely fun.
    Spasm <ibis>: i thought mexicans came to murrica not canada
    Spasm <ibis>: :O
    Cyber ibis.a: free dental and health plan ^
    Cyber ibis.a: sry mmurica, u got outbid
    Cyber ibis.a: senor.
    Spasm <ibis>: its not truly free
    Spasm <ibis>: someone pays for it
    Spasm <ibis>: rich ppl
    Cyber ibis.a: exactly
    Cyber ibis.a: canadians
    Cyber ibis.a: i just get the free stuff
    Spasm <ibis>: typical mexican

  4. #354

    Default

    Quote Originally Posted by Spasm View Post
    Ions: Every 15 seconds regen 1 Ion up to a max of 3. Ions block all incoming damage and are used as charges. Each shot or knife on you reduces an ion by 1. (Ions are balls of light circling the player)
    This seems annoying... not to utilize, to go up against. This means I have to knife you at least 5 times within 15 seconds of the first hit. WELL FUCK YOU TOO MR.ion THINGYMAJIG
    Overall, I like this.

    Quote Originally Posted by Spasm View Post
    Regen: If health is below 50 Nova will regen 10 health every 3 seconds until a max of 50 hp.
    Screw taking cover if I got points in ion, regenerate an ion while regenerating hp! (It seems legit). Still liking this so far.

    Quote Originally Posted by Spasm View Post
    Warped Grenades: Grenades are silent and do 100% more damage.
    Ow.
    Just - ow. It's an OP Crit nade essentially + the rest of his nades are silent, might as well utilize flash bangs while you're at it.

    Quote Originally Posted by Spasm View Post
    Charged Up: Each kill gives the player a volt of power. Each volt increases speed by 1% (Does not go away after death)
    One word: WHeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeee eeeeeeeeeeeeeeeeeeee


    Quote Originally Posted by Spasm View Post
    Wormhole (ultimate) : Go invisible & invincible for 6 seconds, able to move but not shoot knife etc. (Really just an escape ultimate)
    Reverse nebula! But this could be used for all sorts of things too, not just escaping but evading bullets in a gun fight or re-positioning yourself to a better vantage point within 6 seconds at max level. Not saying nebula couldn't do this too, but the fact both of their invisible mechanics may show grenades and your secondary as you walk around, it's a universal "Whut to do" type of ultimate.

    With this race: not bad, pretty well rounded for a gun race. The one thing I can see though is ion getting the player killed, like camping next to a door and then all you see on the other side is the ion float through the said door... worse scenario I could think of really, so it actually makes the player want to either play it safe or to just not suck so bad.

    Anime-Planet.com - anime | manga | reviews

  5. Default

    Lol wolf... Ur first comment on the ions made me laugh hysterically .. Then again i am pumped on cafeine today...

    So this is a knifing races destroyer...
    Because wolf, dont forget that even AFTER u manage to knife him a least 5 times in 15 seconds, if he manages to heal up his hp he can whistand another hit... Not to me tion that his lace could stuck u.

    Not to mention that as a nova, if u get knifed ONCE, or even 4 times; u probably not gonna just stand there and take a beating of a 5th and 6th knife... Instead, u're gonna ulti ur ass out INVULNERABLE at stacking speeds..., until u regen at least another ion to protect ur ass.
    Thats not counting any health or other items u might use to save ur ass...

    Imo? This race is OP vs knifers.
    It's still a solid race vs others, but it should be at least restricted to one per team considering it will basically DESTROY vagas and flame pred and raps etc, who are also restricted...

    Also? It should't be invulnerable during ulti. Ime fine with using the nebula crap while NOT able to shoot but scrap the invu because nova has mobility than nebula.

    And restrict health items AND lace from it if u insist on ur ions and ultimate, then vagas would stand a chance. And it would introduce new mechanics to counter vagas that doesnt involve laces! And if someone has a lace and shoots ur invisible ass, u get damaged (like shadow hunter)...
    Last edited by CYBER; 02-18-2013 at 10:02 AM.
    Started from bottom. Now we here. <IBIS>


    Quote Originally Posted by ZERO View Post
    Trying to hack in IBIS is like trying to kill someone in a police station, not the best idea...

  6. #356

    Default

    I didn't really look at it at any other perspective at the time I posted because I just kinda rolled outta bed and realized this is what spasm meant by "new race idea". So - GG, Spasm came up with a anti-knife race concept that doesn't involve rooting them.

    Anime-Planet.com - anime | manga | reviews

  7. Default

    Just to point out one knife hit is 55 hp not 50.
    Spasm <ibis>: i thought mexicans came to murrica not canada
    Spasm <ibis>: :O
    Cyber ibis.a: free dental and health plan ^
    Cyber ibis.a: sry mmurica, u got outbid
    Cyber ibis.a: senor.
    Spasm <ibis>: its not truly free
    Spasm <ibis>: someone pays for it
    Spasm <ibis>: rich ppl
    Cyber ibis.a: exactly
    Cyber ibis.a: canadians
    Cyber ibis.a: i just get the free stuff
    Spasm <ibis>: typical mexican

  8. Default

    i know -.-...
    but if u can instantly go back to 50hp and then have ANY kind of health absorbing crap happen ( a ring, a health pack, a fucking mask for all i know) and u're instantly a 2 -hitter.
    Started from bottom. Now we here. <IBIS>


    Quote Originally Posted by ZERO View Post
    Trying to hack in IBIS is like trying to kill someone in a police station, not the best idea...

  9. Default

    Necromancer (knife only):

    Restricted items: Boots, Cloak, Socks, Health, Ring.

    Minions: ONce every 60-30 seconds, or When you kill an enemy, create a floating minion that circles you (MAX 1-5). Minions are excess-damage meatshields that are destroyed when you take damage equal or greater than their health.

    (think of spasm's ion crap for nova, thats where i got the idea from.)
    Ex, if each minion has 25health, and ur health was increased to 150 due to 2 minions , then if you took a knife hit (55dmg), you'd lose 2 minions, and ur health is now 95H. (minions are basically meat shields for excess dmg)

    Wicked Offering: Increases the life of minions to 5 - 25HP. Increase your health by the combined health of your current minions.

    Shadow Dash: For each minion you have, increase your speed and levitation by 5-10%.

    Broken Bones: For each minion you have, increase your knife damage by 5-10dmg (no, not %, i mean actual damage. It's the race's l33t skill).

    Spirit Ritual: When you kill an enemy, get 1s of 50-95% invisibility for each minion you currently have.

    Demonic Deal (startround cooldown: 0 seconds, follow ups cooldown: 30-20 seconds):
    Press +ultimate to activate. Instantly grants you "N" number of BORROWED minions until you have Max number of minions (max level =5) for 5-10 seconds then All BORROWED minions are removed. Any kill you get during the ultimate duration will grant you full ownership of a burrowed minion if you are maxxed on minions (you don't return it at end ultimate). If you cannot return all those borrowed minions at removal time (u're missing some), you are frozen in place for 2-1 second for each missing minion you couldn't return.
    (this is basically a HOLY F*CK panic button to retreat or a jumpstart button to kill first enemy. )

    For example, u have 1 minion right now, hit the ultimate, got 4 extra new minions (at max level 5 minions) to jumpstart ur passive skills, and now u're on the hunt but get ZERO kills. However, meanwhile, u got shot and lost 2 minions on the way. When ur ultimate is done, it tries to repay those FOUR EXTRA minions it borrowed from Dark Realm (lol). Since you only have THREE now, it means that u're missing 1 minion and u're in debt to the dark forces... So u have to be punished by 1 second of freezing for that minion.
    Had you only lost ONE? and was able to fully repay those 4 "borrowed" minions? u'd have been fine.
    If you had 0 minions, and burrowed 5 of them, and managed to get 4 kills during those 10 seconds, then 4 of these 5 minions are now URS, and you'd only need to return 1 of them.
    (thank you wolf for the tip)
    Last edited by CYBER; 02-18-2013 at 08:32 PM.
    Started from bottom. Now we here. <IBIS>


    Quote Originally Posted by ZERO View Post
    Trying to hack in IBIS is like trying to kill someone in a police station, not the best idea...

  10. #360

    Default

    Quote Originally Posted by CYBER View Post
    Minions: ONce every 60-30 seconds, or When you kill an enemy, create a floating minion that circles you (MAX 1-5). Minions are excess-damage meatshields that are destroyed when you take damage equal or greater than their health.

    (think of spasm's ion crap for nova, thats where i got the idea from.)
    Ex, if each minion has 25health, and ur health was increased to 150 due to 2 minions , then if you took a knife hit (55dmg), you'd lose 2 minions, and ur health is now 95H. (minions are basically meat shields for excess dmg)
    Lovely - so I can watch how much HP this guy has w/o even guessing. Excellllent. Unlike Spasm's Nova where I have to bash my head into a wall a few million times...

    Liking it so far.

    Quote Originally Posted by CYBER View Post
    Wicked Offering: Increases the life of minions to 5 - 25HP. Increase your health by the combined health of your current minions.
    So, 225HP = max HP they'll have, basically this is +125HP (This'll all make sense later, keep reading).

    Quote Originally Posted by CYBER View Post
    Shadow Dash: For each minion you have, increase your speed and levitation by 5-10%.
    Oh fun, 50% max speed + levitation. Kay. Continue.

    Quote Originally Posted by CYBER View Post
    Broken Bones: For each minion you have, increase your knife damage by 5-10dmg (no, not %, i mean actual damage. It's the race's l33t skill).
    Go on.... mr. 1 shot right click....

    Quote Originally Posted by CYBER View Post
    Spirit Ritual: When you kill an enemy, get 1s of 50-95% invisibility for each minion you currently have.
    This. The counter to this is that when somebody dies to this race, they gain approximately 1s of 95% invis, BUT they also gained a minion, making it to where they have a floating target! AIM AT THE TARGET! AHHHHH. ITS NOT A GHOST ITS A GUY WITH A MASK ON KILL IT AHH BURN IT WITH FIRE
    k done, next.

    Quote Originally Posted by CYBER View Post
    Demonic Deal (startround cooldown: 0 seconds, follow ups cooldown: 30-20 seconds):
    Press +ultimate to activate. Instantly grants you "N" number of BORROWED minions until you have Max number of minions (max level =5) for 5-10 seconds then All BORROWED minions are removed. Any kill you get during the ultimate duration will grant you full ownership of a burrowed minion if you are maxxed on minions (you don't return it at end ultimate). If you cannot return all those borrowed minions at removal time (u're missing some), you are frozen in place for 2-1 second for each missing minion you couldn't return.
    (this is basically a HOLY F*CK panic button to retreat or a jumpstart button to kill first enemy. )

    For example, u have 1 minion right now, hit the ultimate, got 4 extra new minions (at max level 5 minions) to jumpstart ur passive skills, and now u're on the hunt but get ZERO kills. However, meanwhile, u got shot and lost 2 minions on the way. When ur ultimate is done, it tries to repay those FOUR EXTRA minions it borrowed from Dark Realm (lol). Since you only have THREE now, it means that u're missing 1 minion and u're in debt to the dark forces... So u have to be punished by 1 second of freezing for that minion.
    Had you only lost ONE? and was able to fully repay those 4 "borrowed" minions? u'd have been fine.
    If you had 0 minions, and burrowed 5 of them, and managed to get 4 kills during those 10 seconds, then 4 of these 5 minions are now URS, and you'd only need to return 1 of them.
    (thank you wolf for the tip)
    Ah, the ultimate. Yeah, the ultimate. This can be used in many ways, and since there is no CD at start of round, players can use it to become slightly more mobile as soon as the round begins. Like a miniature die xonvert on crack. Also, they gain +125 HP (remember that stuff I was calculating?), the 50% Speed + Levi increase (theres your mini die xonvert), and has the ability to already do basically 100dmg knifes (too lazy to calculate that )

    Knowing this, players may utilize ultimate to change battles instantly, by using it before entering a room (despite somebody in there may have a lace, player will have slight speed + dmg boost). Can also use if your last person alive with 5 minions against a small group left, example being you have 225hp because of the minions you accumulated over the course of the round, get brought to 5 hp, pop ultimate at last second and bam you're instantly back at 130hp and all your minions (DO KEEP IN MIND YOU LOSE YOUR PASSIVE BUFFS AS YOU LOSE MINIONS, experience for players may vary with tactic).

    Overall, this would be an entertaining knife race to play with. That's my tidbit on it though.

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