Zero, before your comp flipped its shit you were talking about maybe uping the knockback on escapes. I think that would be a decent equalizer for most maps. We played quite a few Escapes tonight and it just doesnt seem like the humans win on them ever. The longer ones like Appeture and Minecraft are winnable, because you just run, but the ones that have holding points seem to almost always fail. So maybe boost the knockback and increase their speed to counter it? Just a thought.