Thank you for the feedback. I saw the concerns and requests from all 4 parties and i think i found a common ground... this new common ground is still subject to be debated though, so keep 'em pouring... and who knows, if zero doens't have that time to code such races, i will one day take a crack at it and start submitting coded races instead of just ideas for him to fix and optimize for ibis quality.



Quote Originally Posted by CYBER View Post
This is subject to nerf/buff/change based on feedback


<Gravitron>
(No weapon restriction)





Gravity Pull:
(1 to 5)/max_clip_size % chance to throw the target in air and pull towards you. The more damage you deal, the stronger the pull.
(think of "forcing" the enemy to do a startled longjump towards you, ideally used while you're mid-air/above them for optimal effect).
(Basically this is to allow the usage of any gun. so deagle and scout would have 5/7 and 5/10 (= roughly 50%) max chance to proc the effect, however a tmp would have 5/30 ( = roughly 16% only to proc a shot) and p90 is 5/50 (10% chance to proc), this will basically avoid spray-spamming the effect of Gravity pull if someone really wants to play spraying guns. but at the same time, it will keep the integrity of what i originally wanted with the race, and it's to fuck with ppl with a scout and deagle from distance, or shotty etc...
This should be a compromise between hyper's request to unlock all guns, and wolf's concerns of spamming tmp with 30% proc chance etc)



Gravity Field:
Activate using +ability. 1-3 pulsing Wards (yellow for T, Green for CT. Enemies that go through this ward are subjected to 10 times regular gravity (8000 gravity) and are slowed down by 5-25%.
(so it could be totally harmless if an enemy walks through it, but basically forces them to not jump/fly in it or they might suffer fall dmg. Also FINALLY a race counter for flying races and jacks. Interesting to see combined with Magnetic Pull).
(Ward size is the size of a stryder ward that is somewhat 50% transparent, allowing it to be used as a trap if not paying attention)




Gravity Boots:
You take 50%-100% LESSS damage from world (like negating fall dmg).



Gravity Shield:
You lose 30-15 armor in order to negate a RACE skill that proc'd on you (this applies to blades, lens-of-truth, scout-dmg, bash, maser, club, banish, burn, blind, etc RACE skills, not ultimate nor regular dmg nor item procs)






Gravity Thrust: ultimate. (cooldown 15-5 seconds)
Activate using +ultimate, jump and fast-leap into the air where your crosshair is. You are 20-60% transparent during the jump only.

(much like the old human teleport, but you jump that distance instead of teleporting it, and can be shot during it.)
(think of a Hulk-jump lol) (more points in it increase the range, speed and transparency of jump)